- The AI notepad for back-to-back meetings by Granola promoted
- Limit the number of details by Geoff Teehan
- Figma agent vs. one button by Pavel Laptev
- Designing the original Mac icons by Susan Kare, Y Combinator
- AI operating principles by Buzz Usborne
- kugiri (区切り) by Edoardo Lunardi
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- Notes on visual design by Anthony Hobday
- Teaching agents product design at Vercel by John Phamous
- Anatomy of AI input by Julien Thibeaut
- Branding Calendly by Smith & Diction
- Delibra: Design systems library for humans and agents by Rafael Batyrbaev
- The Head of Design is not the head of design by Renato Valdés-Olmos
- AI chat makes software easier, but not faster, to use by Tanner Christensen
- Principles for building a design engineering practice by Karl Koch
- How I design with AI by Matt Dailey
- Little websites everywhere by Michelle Barker
- Designing Grok Bot for a world of persistent agents by Peng Zheng
- Try these 10 skills by Miggi Cardona
- DialKit: Tune interfaces in real time by Josh Puckett
- Design system contracts by Christine Vallaure
- The four modes of thinking with AI by Tey Bannerman
- Gestalt principles for visual UI design by Jakob Nielsen
- Looogos: Logo design inspiration by Maze Heart
- My view on design engineering by Robin Spielmann
- CSS is still awesome by Jason Santa Maria
- eve: The framework for building agents by Vercel