Hand-picked since 2012

Design links for September 15, 2026

  • The design tool for teams shipping with agents by Paper

    Introducing Paper: a connected canvas, a new workflow for designers. Let agents do the busy work so you can focus on the decisions only you can make.

  • Built by designers: No explanation needed by Juliette Karapetyan, Phil Hedayatnia

    Designers now turn ideas into working products. Explore a curated collection of apps, tools, websites, and experiments designed, built, and shipped by designers.

  • The invisible side of design engineering by Jakub Krehel

    It sits at the intersection of design and engineering, but if you ask ten different people exactly what it means to be a design engineer, you might get ten different answers.

  • The new DESK by Tobias van Schneider

    Today I'm re-launching DESK as a personal archive of these essays, with the goal to keep writing till the very last day.

  • Planning with agents by Maggie Appleton

    The current planning medium is a poorly designed environment for humans to do high-quality thinking in.

  • Getting the words right by John Cutler

    Words alone will rarely sink the ship. But they absolutely can contribute to headaches, misalignment, wasted motion, false confidence, and harmful flattening.

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  • Let's talk about gradients by Wojciech Dobry

    When a prompt outperforms the tool, that isn't the machine's triumph; it's the instrument's failure.

  • Rauno's field notes #5 by Rauno Freiberg

    Our dashboard at Vercel has a sidebar. All kinds of important notices or promotions live on the sidebar surface. There can often be many of them, so there needs to be a way to navigate through several cards.

  • Build a Design OS by Patrick Morgan

    A Design OS brings the systems and processes of design together in software so they can be used by both people and agents.

  • Humane functionalism by Karl Koch

    I’ve released Humane functionalism, a skill for AI coding agents that applies ideas from Danish functionalism to UI and UX.

  • My HTML boilerplate by Declan Chidlow

    Much like I maintain my own CSS reset, which provides me a clean slate for my styles, I maintain my own boilerplate, which I use as a base structure and reference when creating HTML documents.

  • New things you should know about HTML here in mid 2026 by Chris Coyier

    The foundational language of the web is getting plenty of love lately. While HTML moves a bit more slowly than its buddies, CSS and JavaScript, that tends to be a good thing.

  • The least wrong colors, version 2 by Matt Ström-Awn

    Picking a categorical color palette is an optimization problem — there's no such thing as the right colors, but if you use the right cost function, and the right kind of hill climbing, you can at least get the least wrong ones.

  • WCAG accessibility guidelines explorer by Matthew Soriano

    Learn and understand web accessibility standards with interactive demos and comprehensive guidance for designers and developers.

  • AI, tools and transformation by Benedict Evans

    AI doesn't change the question: it creates new choices and moves the thresholds.

  • Antiquated HTML snippets and artefacts by Declan Chidlow

    These are only the more popular or notable non-standard bits. There are so many more obscure bits drifting through the shatters of cyberspace.

  • AI evals: A hands-on guide for product teams by Teresa Torres

    The only way to know if our AI products and workflows are any good is with evals.

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