Hand-picked since 2012
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  • Intent is the design superpower AI can't replace by Raff Di Meo

    The moment we define our value by how fast we can build something, we have already lost.

  • Figma agent: a first look by Gjermund Gustavsen

    Like most LLM-powered tools, though, the technology feels like it swings between amazingly capable and completely clueless.

  • Your design system isn't enough by Marie-Claire Dean

    Deciding what something should feel. Writing the relational stance a product takes toward its users. Defining what it refuses to do, and why. Encoding the emotional logic of a flow so that an agent can render it a thousand times without losing the thread.

  • The state of CSS centering in 2026 by Temani Afif

    Centering is nothing but a special case of alignment in CSS, and alignment is a complex world.

  • Introducing Claude Opus 4.8 by Anthropic

    Early testers have found Claude Opus 4.8 to be more reliable and sharper in its judgement when it's performing agentic tasks.

Read all week, picked once. The best design links — every Tuesday.

  • 50+ Claude Code skills for designers and product managers by Tommaso Nervegna

    50 hand-picked Claude Code skills drawn from five excellent open-source collections.

  • The 2–7 problem by Anton Sten

    The trap isn't AI. The trap is that 7 is easier to reach than it's ever been, and 7 feels like enough.

  • Component examples as data by Nathan Curtis

    Ready-made examples build upon the configurable component asset that all catalogs start with.

  • The case for design disposables by Laura Klein

    Design disposables are the things you create not to deliver to anyone, but to help yourself think.

  • Gemini managed agents: Developer guide by Philipp Schmid

    Build, customize, and deploy production agents that reason, execute code, and manage files inside secure Linux sandboxes as a single API call.

  • Ridd by Michael Riddering, Mehmet Aydın Baytaş

    Ridd is a product designer, educator, podcaster, and founder, best known for his podcast Dive Club.

  • 7 things that vibe design can’t replicate by Arin Bhowmick

    The enduring value of design lies in judgment, systems thinking, language, research, accountability, and the ability to translate ambiguity into coherent experiences.

  • Web Weekly by Stefan Judis

    The frontend newsletter with handpicked web platform news, tutorials and browser updates. Written by a human. No AI slop.

  • Ratio rulers by Liam Spradlin

    Recently, I've been playing around with different ratio-based grids, including the classic "golden ratio," placing guidelines at 1.6* distances from a central origin point.

  • Should I design for humans or machines? by Allie Paschal

    Designers are now working in two worlds…one that shapes intuitive experiences for people, while the other defines stringent rules that machines can't misinterpret.

  • Why I don't use icon fonts in Figma by Alice Packard

    My argument is that in Figma, it is better for icons to be stored as SVG paths, within individual main component frames, rather than rendering icons in text layers using an icon font.

  • Our CSS isn't opinionated enough by Craig Abbott

    When the styling hook is anchored to semantics, you can't get the visual styles without also getting the parts that make it accessible.

  • Machine+Love: Business tools for independent designers by Timothy Kolke

    Simple and friendly, free-to-use tools to help you build and grow your freelance design business.

  • Just a design list by Wences Sanz-Alonso

    A slow, curated index of design studios and independent practices. 814 entries across 54 countries.

  • The interface is no longer the product by Alejandro Gonzalez

    Agents do not need a mouse. They do not need a menu. They do not need a canvas. They need structured state they can read, reason about, and rewrite.

  • Four levels of customer understanding by Vitaly Friedman

    To understand our customers, we must triangulate across four levels of customer understanding by Hannah Shamji. It's a useful way to think about the underlying reasons for user behavior, hidden motivations, and the complex layers of messy and noisy reality that are often overlooked.

  • Mechanical pencil by Bryan Macomber

    I've illustrated tear-downs and break-downs of everyday products that you may have taken for granted.

  • Agentic design systems are contracts, not libraries by Tommaso Nervegna

    The LLM is becoming the new experience OS. Not a channel, not a feature, not even a 'frontend layer.' An operating system, in the original sense: the substrate that mediates between intent and action, that decides what gets surfaced, that holds the rules about what is allowed, that brokers between the user and everything else.

  • I’m making a spec for design system documentation by PJ Onori

    A spec like this would solve all sorts of issues design systems teams struggle with.

  • AI in Design Report 2026 by Designer Fund

    The answers come from over 900 designers at startups, enterprises, and agencies who work across disciplines like product design, brand design, research, and design engineering.

  • theSVG: Brand SVG icons for developers and designers by Gagan Deep Singh

    Search, copy, and ship 6,047+ brand SVG icons. Open-source library with npm, React, Vue, Svelte, CLI, CDN, and MCP server support.

  • Gap decorations by Sam Davis Omekara, Javier Contreras

    Style the gaps between grid, flexbox, and multi-column layouts without using borders or pseudo-elements.

  • Framework-agnostic design systems by Scott Riley

    The idea that our design systems can, even should, be powered by components written in a specific framework is wild to me.

  • Mathematical layouts with sibling-index() and sibling-count() by Durgesh Rajubhai Pawar

    Staggered cascade effect in one line of CSS without :nth-child() rules or JS workarounds.

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