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Design links for April 20, 2026

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  • What a UX strategy is by Anton Sten

    A UX strategy is a document that answers three questions specifically about the experience you're building: what's the experience like today, what do you want it to feel like, and what are you actually going to do to close the gap.

  • Design and engineering, as one by Matthias Ott

    When design decisions are made in the medium where they'll live, you encounter immediately what the platform supports and what it doesn't.

  • Handmade designs: the new trust signal by Megan Chan

    Now, many people are tired of overly polished, gauzy, AI-generated visuals that look good from afar but fall apart in the details.

  • AI fatigue is real and nobody talks about it by Siddhant Khare

    If you're an engineer who uses AI daily - for design reviews, code generation, debugging, documentation, architecture decisions - and you've noticed that you're somehow more tired than before AI existed, this post is for you.

  • Squash and stretch by Joshua Comeau

    In practice, I find myself using this trick a lot more on SVG icons than with bouncing balls, so that's what we'll focus on in this tutorial.

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