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Weekly recap #12 / 2024
A recap of the curated articles and resources I shared in the daily issues over the past week.
Highlights of the week ↘
Niche product design - I came to realize that the most inspiring, authentic design on the internet today comes from niche places. As a designer, I've been following the herd for quite some time, as I used to observe the big-corps as role models. -
Pinball user interface - Using software can be hard. All those form fields, menu items, interactive widgets and more... continually changing. -
Product design, UX/UI and PM ↘
Defensible visual design - When you show your visual design to people, they might ask questions or challenge your decisions. Here are some notes on how to make your visual design easier to defend. -
Whats wrong with software design today (video) - As soon as I read No More Boring Apps I was hooked. Andy Allen immediately became one of my design heroes and now I use his Not Boring apps daily. This conversation is a behind-the-scenes of his journey. -
Design against AI - In this 30-minute 2024 Design and Tech Report, 'Design Against AI,' the evolving dynamics between AI and design are explored, highlighting the uncertainty of whether to compete with, protest against, or collaborate with AI. -
Storytelling in UX work: Study guide - Use this collection of links to our articles and videos to learn how to craft compelling stories while communicating research findings and design ideas. -
Frontend, Design systems ↘
Whats next for a global design system - I truly feel like we can dramatically improve the world's web experiences while making better use of our collective human potential. -
Techniques to break words - I made a page that allows you to play around with a few variations on breaking words. I use long single words in English, German, Hebrew (right-to-left), Hindi, Japanese, and Arabic (right-to-left). -
Building websites and building websites well - Ready for a short exercise? Write down what you associate with building a website. Then, write down what you think is needed to build a website well. -
The quiet, pervasive devaluation of frontend - I keep noticing those of us in the frontend field being treated much the same as nurses, paralegals, and executive assistants. Our work is seen as important, certainly, but just not the same as, or as important as, the “real” work. -
Tools and resources ↘
Math: A great design tool - I've assembled tools over years that help me get over the fear or trepidation more quickly than others. -
Color is a four letter word - Profanity can be a remarkable way to get a point across. The trick is sparse use in the right situation. The same goes for color. Yes, color turns heads. Flowers figured that out hundreds of million years ago. That can be good or bad. -
Inspiration and creativity ↘
How to build a newthing - The beginning is not with an idea but with the feeling towards an idea. Something you feel but do not know. It makes you anxious and gives you somersaults inside if you try to explain. -
Craft - On dedication and love for the invisible work. -
Sometimes, a button just wants to look like a button - How much was really lost in the great calamity that was iOS 7? For a UI designer like myself, quite a lot. I wandered around aimlessly for some time before finding my footing again. -
Juice - The non-essential visual, audio and haptic effects that enhance the players experience. -
Last but not least ↘
What is design? - Making sense and giving form as a formula for design. -
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