10 usability heuristics applied to virtual reality - Jakob Nielsen’s 10 usability heuristics can improve the user experience of VR applications. -
VR
The new 3D Apple arriving at WWDC - I have been talking with hundreds of people across the industry and have discovered that the changes coming… -
VR-OS: A new operating system beyond the limits of your monitor - VR-OS is an operating system that replaces the monitor with a head-mounted display for a revolutionary desktop computing… -
What operating rooms can teach us about “calm” design - Evie Powell is a virtual reality engineer and the lead UX designer for Proprio, a surgical imaging company… -
Bringing the periodic table of the elements app to HoloLens 2 with MERTK v2 - Sharing the story of updating HoloLens app made with HoloToolkit(HTK) to use new Mixed Reality Toolkit v2(MRTK) which… -
Apple’s AR play isn’t just a device — it’s their ecosystem - Why Apple’s approach to AR has to be fundamentally different from its competitors -
Subscribe to the newsletter
Design and frontend links delivered to your inbox every day or week. No spam, unsubscribe at anytime.