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Weekly recap #17
Design and frontend links this week.
Highlights of the week ↘
Typography Manual - A set of rules that will improve your typography 10x. -
UI Goodies - A curated directory of design resources and tools to help designers and developers create better user interfaces. Discover the best UI kits, icons, templates, and more. -
Product design ↘
Crafting a design leadership portfolio - One of the top questions I get asked is what a portfolio for a manager should look like. Unsurprisingly, the answer is like any design answer: it depends. -
Good interaction and visual design - This book lists the qualities of good interaction and visual design. Because interaction and visual design overlap, so does the book. -
Good design requires persuasion - A good design might be persuasive on its own; the notion that a thing “just works” implies that its function, however novel, is an intuitive leap from its form. -
Starting design work in a spreadsheet - In the early phases of a project a spreadsheet can be a more useful design tool than Figma. -
Design engineering ↘
Maintaining icon libraries in Design Systems - Icons are one of the core elements of interface design. A designer needs to have a well-organized library of icons that can be easily updated and extended. -
It’s time to learn OKLCH color - If you’re anything like me, looking at all the things happening in CSS lately involving color, you’re probably a bit overwhelmed. -
▶ Hot takes on the web - Watch Rich Harris, Svelte's creator, share insights on frontend trends, the edge, and the web. -
Tools and resources ↘
How ChatGPT works: a deep dive - How does a Large Language Model like ChatGPT actually work? Well, they are both amazingly simple and exceedingly complex at the same time. -
Inspiration and creativity ↘
On brand - When you get branding right, it's a multiplier on everything you do. It's the salt that intensifies flavor, a wind at your back. -
Last but not least ↘
9 bogus reasons why some designers claim UX Research is a waste - Designers who don't include research can harm the UX industry. -
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