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Weekly recap #31
Design and frontend links this week.
Highlights of the week ↘
Godly Website: Web design inspiration - The most godlike web design inspiration on the internet. -
The vanishing designer - UX design in the age of standardization. -
Product design ↘
Design and product pitch canvas - The Pitch Canvas provides you with guidance when preparing a pitch or presentation. -
Designing persuasive banners that don’t ruin your UX - Managing banner expectations and their struggle for recognition. -
Disrespectful design, part II - What can you do, as a builder, if your job seems to require to employ disrespectful design patterns? -
Meeting the User - Early in my career, a support incident taught me a lesson about mental models. Here’s what happened. -
Design engineering ↘
Is it time to ditch the design grid? - The way that the usual design process, where designers hand off static mockups based, so often, on a 12-column grid, is not fit for purpose. -
Building a breadcrumbs component - A foundational overview of how to build a responsive and accessible breadcrumbs component for users to navigate your site. -
Product management ↘
5 bitter design manager’s lessons I wish I had learned earlier - From handling user interfaces to handling people. -
Small tools for shaping - I’m experimenting with ways to demonstrate the path from a raw idea to a well-shaped pitch. -
Joining hypergrowth startups - I am writing this for a friend joining an early-stage breakout startup. -
Tools and resources ↘
Discover modern web development tools and trends - Discovery is a learning hub made with a goal to help you get familiar with modern tools and trends in web development. -
Inspiration and creativity ↘
100 simple truths - Creativity is an infinite resource, the more you spend, the more you have. -
Creativity faucet - Most creators never get past their wastewater. They resist their bad ideas. -
Last but not least ↘
Harder than it looks, not as fun as it seems - Everyone’s human, everyone’s flawed, nobody knows everything. -
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