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Weekly recap #30
Design and frontend links this week.
Highlights of the week ↘
2021 Design System Survey results - This year, we delve into design system priorities and challenges, including adoption, contribution, and debt. -
Why I am still a designer - Why we became designers is not what will keep us in the practice. -
Product design ↘
Principle of closure in visual design - People tend to fill in blanks to perceive a complete object. -
UI and UX micro-tips: Volume seven - The smallest changes can make a massive difference in creating efficient, accessible, and beautiful user interfaces. -
Design engineering ↘
Comparing design mockups to code result - Comparing a design mockup to the coded result is as important as designing a polished UI. -
Design documentation: Starting our DesignOps journey - We were transforming from a traditional delivery function to an autonomous, product led squad structure. -
Images are hard - Putting images on websites is incredibly simple, yes? Actually, yes, it is. -
Making a break for it - Rose Marantz, a UX Engineer working on Spotify's Encore Design System, talks about scaling and documenting system-wide changes. -
Product management ↘
Work backwards - Any time you’re planning, spend some time working backwards. -
Tools and resources ↘
Mental models - Mental models are frameworks for thinking. They simplify complex situations so you can reason through them easily. -
A tricycle for our minds - Introducing Tricycle: Automation tools for designers. -
Inspiration and creativity ↘
Setups - A repository of workspaces, items and tools from the creator community. -
How to learn stuff quickly - Learning how to learn effectively is super important, especially as a software developer. -
Talks that shaped my philosophies - I’ll share talks that inspired how I approach work as a designer, operator, investor, and entrepreneur. -
Last but not least ↘
Two types of work - There are two types of work: growth work and maintenance work. -
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