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Day 172
Bad design, Good prototyping, Prioritizing project ideas, Accessible design, Serving sharp images
Why so many products are so badly designed - The basics of good design are often ignored. But it’s time for companies and consumers to start demanding… -
What I’ve learned about good prototyping - Over the years, I’ve changed and improved what I think an MVP should be. -
How to prioritize your project ideas - It seems like every day I get distracted by a new shiny idea that feels like the best… -
Accessible design: How much motion is too much motion? - A process breakdown of how to create Accessibility compliant interaction design within a framework. -
Serving sharp images to high density screens - A long time ago we had monitors of varying resolutions, but once we started to go beyond 1024x768,… -
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