90% of designers are unhirable? - Or why your cookie-cutter portfolio doesn't cut it and how to fix it. -
Weekly recap #16 / 2025
A recap of the curated articles and resources I shared in the daily issues over the past week.
Highlights of the week ↘
Penpot 2.0 - Penpot brings unique and brand new features: CSS Grid Layout, advanced Components and much more to scale your product designs. -
Product design, UX/UI and PM ↘
The 3 keys to securing great design work - Overcoming the objections that stand between you and your dream gig. -
Storytelling, freelancing, and designing 0 to 1 - One of the most requested guests has been Gabe Valdivia. He was an early designer at Facebook, a designer manager at Google, and has led design for different startups over the years most recently as head of design for Patreon. -
Execution beats strategy every time - One of the most important lessons I learned at Meta is the by-now-common refrain of “Execution eats strategy for breakfast.” -
Design engineering ↘
Should designers code? - Ah yes, this old chestnut. It pops up as reliably as daffodils in early spring. My perspective has changed very little over the years. -
Figma prototypes vs HTML prototypes - When you design a product, you should usability test it. Otherwise, you won't know how well it works. -
Layered toggles: Optional CSS mixins - In this article, I am sharing the next evolution of space and cyclic toggles, which allows us to create and apply optional mixins in CSS with the help of custom cascade layers, available today in every browser that supports them. -
Light/dark mode simplified by the CSS light-dark() function - We can adjust the look of our sites based on OS theme configuration. Let's examine how we have been doing that for the past few years and how we can simplify it by using the light-dark() function. -
Tools and resources ↘
The 7 best books for design in the real world - By now you know we have complaints about design culture. One big one for us is how design books assume readers have great power and just needs design knowledge. -
The GenAI Compass: a UX framework to design generative AI experiences - Patterns for implementing human-centric design thinking and UX to GenAI. -
Inspiration and creativity ↘
Logo System - The biggest logo design library. Get inspired by exploring this library of real and fictional logos. -
Disney's 12 principles of animation, exemplified in UX design - Motion design breathes life into user interfaces, turning routine tasks into engaging and satisfying actions -
Artistic Intelligence - How creatives translate complex concepts into visual languages. -
Last but not least ↘
Design is a process of getting stuck - Whenever I'm in a room without a whiteboard I feel trapped. Perhaps this is just the way I have to think through a problem but I can't breakdown ideas or solutions without a whiteboard or a glass window to draw on. -
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